Emerging (game) cultures online

In the spring of 2018 the multidisciplinary Center of Excellence in Game Culture Studies organised a series of public lectures on various aspects of contemporary game studies. Since Jyväskylä is one part of the Centre, and I am affiliated with it, I also got to be a part of this initiative. The aim was to collect viewpoints from a large number of researchers in order to form a kind of introductory course that students could utilise in the coming years.

My topic on this course was Vuorovaikutus pelaajayhteisöissä, or Social Interaction in Online Game Communities. In this 1,5 hour lecture I speak about some basic issues in understanding social interaction in online game communities, such as Internet language, memes, functions of interaction in (voluntary) communities, the principles of communities of practice, and many, many more. Unfortunately our recording technology broke down towards the end, so you will not be able to see the slides anymore at that point).

Screen Shot 2018-06-30 at 11.07.52

All of the public lectures have been collected into the Youtube-channel of the Centre. Our hope is that we can use these videos at least for a year or two. The most important thing is that we did this in the first place, as there was not a similar repository in Finnish before. Our hope is to continue this effort in the form of a book later on, perhaps in 2019 or so.